Sunday, January 29, 2012

Response 2 to Gabe Walford on Frances Dyson’s Sounding New Media

Gabe posed an interesting question in his discussion of Frances Dyson’s chapter on immersion as experienced through the experimental VR programs created by Char Davies. The question is as follows: in Davies’ artwork we are immersed through an aural state into a world of transparent substance and form, but is such a space or optic sensation needed to be immersed in this world?
 
As we discussed in class, the simple answer is no. Many people have different levels of tolerance, as it were, to immersion – that is to say, some may become easily immersed, while others may find complete immersion impossible. Indeed, immersion is triggered by variant stimuli: some may find immersion eased by aural stimuli; others by visual/tactile.

Allow me to posit one universal requisite for immersion: privacy. Here I mean the sense of having dominion and control over (external) stimuli. When we enter a virtual environment such as Ephemere, we exert a level of control over stimuli: we see what the artist has created, but nothing more. We hear the sounds the artist has scored to piece, but nothing else, save the sound of our breath. (Presumably) the virtual environment is devoid of unwanted chatter. These VR spaces are sterile. A virtual environment necessarily must be sterile, because the genesis of virtual stimuli demands necessarily the absence of organic (here real, non-virtual) stimuli.

If we agree that absence of organic stimuli is a preordination of VR – and therefore immersion – Dyson’s reading of Davies’ work, especially with regard to sound, begins to take on some interesting implications. Dyson writes: “there is sound, inasmuch as there is atmosphere”. This is true; and it is also true that there are ways to keep sound out. Dyson compares sound to atmosphere, and perhaps the element of atmosphere sound most resembles is weather – like sound, we cannot control the weather, but we can create internal weather systems that keep the real weather out while enveloping individuals in a controlled, artificial, sterile atmosphere.

Dyson also writes that sound cannot be controlled, like looking or touching in that it travels through an atmosphere without being limited by the things that limit our sight and our touch. Sound is ethereal, Dyson writes. But sound’s ethereality is also destroyed by the creation of a virtual environment – sound must be subjugated in order to facilitate immersion. I doubt that Dyson would overlook this, but rather than juxtaposing the control exerted on sound with the control exerted on optics, she largely ignores the problems of aural control and focuses on visual control systems inherent in VR.

It would seem that Dyson’s mere lip service to the problems of auditory control and sterility implies that an in-depth analysis would undermine her argument connecting sound to the void and visual transparency to flux. For Dyson to acknowledge the organic absence of sound within a VE would be to tacitly suggest that the flux, and the void to which that flux belongs, is environmentally conditional. Dyson: “The oscillatory, turbulent presence of sound – materially and figuratively – functions in an analogous way to the breath and balance interface she uses, to her insistence on stasis, and finally to her exploration of vision’s fine lines in her most recent work.” But within that interface and exploration, Davies also denies the turbulence and presence of sound, destroys its stasis, and silences its pervasive breath.

Let us ponder some additional questions:

Will VR ever facilitate immersion in a non-sterile environment?
And, What does the necessity of privacy and sterility say about immersion, and VE’s in general?

Consider the following artifacts:

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